Press
Fairlady Media actively participates in discussions (via weblogs, discussion forums, and articles) about issues related to the development of media. Our games are reviewed on sites such as The Appera, Appcraver, and ifonereviews. We’re regularly featured in articles at major news sources such as cnet News and digg. Here are a few of the places you’ll read about Fairlady Media’s active role in the development community.
Reviews of Fairlady Media Products:
Reviews of Spazzle: (note: “Spazzle” was previously named “Whack ‘em All”)
http://www.iphonelife.com/blog/2884/distracted-spazzle
“It’s whack-a-mole on steroids! The music is upbeat, the graphics are fantastic, and the game play is just plain fun!” – iPhone Life magazine
http://theappera.com/2009/01/25/whack-em-all-cheap-time-whacker/
“This game is definitely one of the best pick and play, kid-friendly games the AppStore has to offer… You get a highly polished game that will surely keep you entertained while on the go.” The APPera
http://ifonereviews.blogspot.com/2009/02/wednesdays-review-whack-em-all….
“This is a very fun game… The graphics are very polished and have a nice cartoon feel… This is a great pick up and play game that doesn’t take long to play but will keep you coming back time and time again.” iPhone Reviews
http://www.appcraver.com/whack-em-all/
“Whack ‘em All is Slammin’ Critter-Crushing Fun” AppCraver
http://superduperfantastic.net/2009/03/16/iphone-game-whack-em-all/
“It’s one of those games that keeps me on my toes and makes my fingers spastic!” Super Duper Fantastic
http://www.youtube.com/watch?v=4ouFwzeishM
“Whack ‘em all is a very fun app” UniqueApps.com
Articles About Fairlady Media:
January, 2009. digg: How Piracy Can Boost iPhone App Sales
http://digg.com/apple/How_Piracy_Can_Boost_iPhone_App_Sales?OTC-em-sh2
A follow-up article to the TorrentFreak article listed below.
January, 2009. TorrentFreak: Game Developer Confronts iPhone Software Cracker
http://torrentfreak.com/game-developer-confronts-iphone-software-cracker…
This story got over 130 comments in the week after it was published, and subsequently was posted on digg (see below).
January 2009. digg: Game Developer Confronts iPhone Software Cracker
http://digg.com/apple/Game_Developer_Confronts_iPhone_Software_Cracker
This story made the front page of digg and had over 1600 “diggs” and over 360 comments from readers in the week after it was published.
January 2009. cnet News: Piracy prompts iPhone developer to put ads in game
http://news.cnet.com/8301-1009_3-10142318-83.html?tag=mncol
CNET News reporter Elinor Mills called and interviewed James Bossert, lead developer of Whack ‘em All for this article.
January 2009. The Unofficial Apple Weblog: iPhone dev asks cracker to stop, cracker says to sit on it
http://www.tuaw.com/2009/01/13/iphone-dev-asks-cracker-to-stop-cracker-s…
This story got over 90 comments in the week after it was published.
Other news articles:
http://www.tomsguide.com/us/iPhone-iTunes-Piracy-Cracks-Hacks,news-3296….
http://theappleblog.com/2009/01/07/when-the-cracked-and-the-cracker-meet…
http://www.reddit.com/r/programming/comments/7nko1/a_conversation_with_a…
http://www.pocketgamer.co.uk/r/iPhone/Whack+%27em+All/news.asp?c=10928
http://www.thegamingplanet.com/whack-em-all-now-this-developer-is-amazing
Over 40 blogs have written articles about our company and products to date.
Games
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