Posts Tagged ‘admob’
|The Results Are In: Mobclix Came Out Ahead, BUT…
Friday, March 5th, 2010
Back in December, I posted an article entitled “Mobclix vs. Admob: Who Will Win Our Business?”. During that time, we were participating in a Challenge in which Mobclix asked developers (who were already using Admob to advertise within their games) to re-route 50% of their advertisement traffic through Mobclix. If Mobclix did not yield higher [...]
Buying your way into the App Store’s Top 25
Friday, January 8th, 2010
Is it possible? Yup. Read on! I’m the lead developer for Fairlady Media, Inc where we’ve developed 10 games (and counting) with over a million downloads. The projections that follow are based on our experiences with advertising games for the iPhone and ipod Touch on Apple’s App Store. More than 125,000 developers are registered to [...]
Admob vs. Mobclix: Who will win our business?
Saturday, December 5th, 2009
Three of Fairlady Media’s iPhone games are free to customers (Spazzle Free, Spazzle II Free, and Puzzle Sleuth Free). In these games, we use in-app advertisements as a source of revenue from the game. The majority of our advertisements have been managed by Admob. That is, until we heard about the Mobclix Challenge. Mobclix is [...]
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